Vygotsky, Activity Theory and the use of tools for formal and informal learning

In general I don’t like Christmas. Difficult travel, rampant consumerism, enforced jollity and all that kind of thing. But there is one thing I like about it and that is the peace away form day to day meetings to try and think and write a little. In this case I have an overdue short paper to deliver for the MatureIP project looking at teh work of Vygotsky and what we can learn from his work for knowledge maturing processes and for Personal Learning Environments.
Needless to say, I have not finished it yet and the more I read the more confused I seem to get.
The approach Vygotsky took to cognitive development is sociocultural, working on the assumption that ‘action is mediated and cannot be separated from the milieu in which it is carried out’ (Wertsch, 1991:18).Vygotsky considered that “higher mental functions are, by definition, culturally mediated.” Social processes give rise to individual processes and both are essentially mediated by artefacts.
Furthermore Vygotsky held that “environment cannot be regarded as a static entity and one which is peripheral in relation co development, but must be seen as changeable and dynamic.” The social cultural approach to learning has been extended through Activity Theory and I find that interesting in the context of comparing formal education and the use of tools compared to informal learning in social networks. Within an activity system tools or instruments – including technologies – are considered to be mediating elements.

actsystemschools.001

First lets look at formal education. Formal education systems are heavily rule bound, with rule determining both the contents and usually the process of learning. The divisions of labour are strongly defined, especially with regard to the roles of managers and teachers within teh system. the community is that of the institution, which once more is heavily prescriptive regarding tools and objects with outcomes frequently being seen as formal acquisition of qualifications. In this subject – or learner – situation the selection of the tools which mediate the learning. Indeed in this activity system the selection of tools is intended more to preserve the rules and the division of labour and to contain the outcomes, than it is to support learning per se.

actsystementerpises.001
Then lets compare that with the use of social software for learning in the workplace. Firstly the division of labour is very different and more likely to be influenced by work place divisions than that of teachers. In this respect if the object is knowledge acquisition the outcomes may well be bounded by work processes, for instance through the need to solve a problem or through the introduction of new technologies or innovation in the workplace. The division of labour still remains important to the activity, especially the object, in permitting or restraining the time and the access of the subject to the tools they need to undertake the activity. However it is important to note that Vykotsky saw learning as taking place in Zones of Proximal development and to be influenced by the interventions of a Significant Other Person. This could be  a teacher, a trainer, a peer. However this process is once more mediated by instruments or tools thus meaning that significant person or persons could be supporting learning through a forum or through a Personal Learning Network.
Once more the tools will mediate the activity of learning. But here the prescription may be less in that the community itself will influence the tools and may be a broader community of learners or a community of practice, recommending tools based on a collective experience. However, rules may still apply especially through the Terms and Conditions of Service and use of any particular social software service. In the context of the tools, Vygotsky considered that all artefacts are culturally, historically and institutionally situated. “In a sense, then, there is no way not to be socioculturally situated when carrying out an action. Conversely there is no tool that is adequate to all tasks, and there is no universally appropriate form of cultural mediation. Even language, the ‘tool of tools’ is no exception to this rule”. (Cole and Wertsch).
In terms of informal learning and work based learning, the tools are less likely to be culturally bound to the institution of the school. Thus more often we may see the appropriation of cultural tools or artefacts used in wider society and repurposed for learning, than the use of explicitly ‘educational software’. But over a period of time, as the practice of the use of such tools for learning becomes culturally embedded within society, it may start to influence the selection of tools and instruments for learning within institutions framed through the rules and division of labour of the education systems.
Sorry if all this is not too clear. But I would very much welcome any feedback :)

User-generated content, User-generated contexts and Learning

This is a short video – the first in a new series of Sounds of the Bazaar videos – made as a contribution to a workshop on ‘Technology-enhanced learning in the context of technological, societal and cultural transformation’ being held on November 30 to December 1 in Garmisch-Partenkirchen, Bavaria.

This workshop is organised by Norbert Pachler, the convenor of the London Mobile Learning Group (LMLG) and is being hosted by the EU funded Stellar network. The workshop is looking at the following questions:

  • What relationship is there between user-generated content, user-generated contexts and learning? How can educational institutions cope with the more informal communicative approaches to digital interactions that new generations of learners possess?
  • Learning as a process of meaning-making for us occurs through acts of communication, which take place within rapidly changing socio-cultural, mass communication and technological structures. Does the notion of learner-generated cultural resources represent a sustainable paradigm shift for formal education in which learning is viewed in categories of context and not content? What are the issues in terms of ‘text’ production in terms of modes of representation, (re)contextualisation and conceptions of literacy? Who decides/redefines what it means to have coherence in contemporary interaction?
  • What synergies are there between the socio-cultural ecological approach to mobile learning, which the group has developed through its work to date, with paradigms developed by different TEL communities in Europe?
  • What pedagogical parameters are there in response to the significant transformation of society, culture and education currently taking place alongside technological innovation?

The LMLG sees learning using mobile devices governed by a triangular relationship between socio-cultural structures, cultural practices and the agency of media users / learners, represented in the three domains. The interrelationship of these three components: agency, the user’s capacity to act on the world, cultural practices, the routines users engage in their everyday lives, and the socio-cultural and technological structures that govern their being in the world, we see as an ecology, which in turn manifests itself in the form of an emerging cultural transformation.

I have created a Cloudworks site to support the workshop and you are all invited to participate in the discussions. The site features key questions from a series of background papers, all available on the site and you are invited not only to comment but to add your own links, academic references and additional materials. The discussion is being organised around the following themes:

Look forward to your comments on this site or in the clouds.

Implementing a socio- cultural ecology for learning at work – ideas and issues

I have been invited to particpate in a workshop on ‘Technology Enhanced Learning in the context of technological, societal and cultural transformation‘, being sponsored by the EU funded Stellar Network of Excellence at Garnisch in Germany at teh start of December. I am contributing to a session on Work Based Learning and have written a short position paper on the subject, a draft of which is reproduced below. I have to say I am very much impressed with the work of the London Mobile Learning Group and my paper attempts to look at  the idea we have developed for a Work Oriented MoBile Learning Environment (WOMBLE) through the Mature-IP project in the light of their framework for a socio-cultural ecology for mobile learning.

1. A socio-cultural ecology for learning

In his paper, The socio-cultural ecological approach to mobile learning: an overview, Norbert Pachler characterises current changes in the world from a perspective on mobile learning as “akin to social, cultural, media related, technological and semiotic transformation”. The world around us, he says, is “marked by fluidity, provisionality and instability, where responsibilities for meaning making as well as others such as risk-taking have been transferred from the state and institutions to the individual, who has become a consumer of services provided by a global market”. The paper, based on conceptual and theoretical work being undertaken by the London Mobile Learning group, proposes a socio-cultural ecology for learning, based on the “new possibilities for the relationship between learning in and across formal and formal contexts, between the classroom and other sites of learning.” Such an ecology is based on the interplay between agency, cultural practices and structures.

In this short discussion paper, we will consider the possibilities for such an ecology in the context of work-based learning. In particular, we will examine work being undertaken through the EU funded Mature-IP project to research and develop the use of a Work Oriented MoBile Learning Environment (Womble) to support learning and knowledge maturing within organisations.

2. Work-based Learning and Technology

Although it is hard to find reliable quantitative data, it would appear that there has been a steady increase in work-based learning in most countries. This may be due to a number of reasons: probably foremost in this is the pressures for lifelong learning die to technological change and changing products, work processes and occupational profiles. Work-based learning is seen as more efficient and effective and facilitates situated learning. The move towards work-based learning has been accompanied in many countries by a revival in apprenticeship training. It has also been accompanied by a spread of the training function (Attwell and Baumgartl (eds.), 2008), with increasing numbers of workers taking some responsibility for training as part of their job.

The move towards increased work-based training has also been accompanied by the widespread us of Technology Enhanced Learning, at least in larger companies. However, this has not been unproblematic. Technology Enhanced Learning may be very effective where the work processes themselves involve the use of computers. It is also possible to develop advanced simulations of work processes; however such applications are complex and expensive to develop. More commonly, in the classical sense of the dual system, formal Technology Enhanced Learning has been used to support the theoretical side of vocational learning, with practical learning taking place through work-based practice (with greater or lesser face to face support). Given economies of scale, Technology Enhanced Learning has made most impact in vocational learning in those areas with a broad occupational application such as management, sales and ICT. In a previous paper I suggested that the development of technology for learning has been shaped by an educational paradigm, based on an industrial model of schooling developed to meet the needs and forms of a particular phase of capitalist and industrial development and that this paradigm is now becoming dysfunctional. Friesen and Hug argue that “the practices and institutions of education need to be understood in a frame of reference that is mediatic: “as a part of a media-ecological configuration of technologies specific to a particular age or era.” This configuration, they say, is one in which print has been dominant. They quote McLuhan who has described the role of the school specifically as the “custodian of print culture” (1962.) It provides, he says, a socially sanctioned “civil defense against media fallout” — against threatening changes in the mediatic environs.

Research suggests there has been little take up of formal Technology Enhanced Learning in the Small and Medium Enterprises which comprise the greatest growth area in many economies (Attwell (ed.), 2004). However the research, undertaken through an EU funded project into the use of ICT for learning in Small and Medium Enterprises, found the widespread everyday use of internet technologies for informal learning, utilizing a wide range of business and social software applications. This finding is confirmed by a recent study on the adoption of social networking in the workplace and Enterprise 2.0 (Oliver Young G (2009). The study found almost two-thirds of those responding (65%) said that social networks had increased either their efficiency at work, or the efficiency of their colleagues. 63% of respondents who said that using them had enabled them to do something that they hadn’t been able to do before

Of course such studies beg the question of the nature and purpose of the use of social software in the workplace. The findings of the ICT and SME project, which was based on 106 case studies in six European countries focused on the use of technologies for informal learning. The study suggested that although social software was used for information seeking and for social and communication purposes it was also being widely used for informal learning. In such a context:

  • Learning takes place in response to problems or issues or is driven by the interests of the learner
  • Learning is sequenced by the learner
  • Learning is episodic
  • Learning is controlled by the learner in terms of pace and time
  • Learning is heavily contextual in terms of time, place and use
  • Learning is cross disciplinary or cross subject
  • Learning is interactive with practice
  • Learning builds on often idiosyncratic and personal knowledge bases
  • Learning takes place in communities of practice

However, it is important to note that the technology was not being used for formal learning, nor in the most part was it for following a traditionally curriculum or academic body of knowledge.

Instead business applications and social and networking software were being used to develop what has been described as Work Process Knowledge (Boreham, N. Samurçay, R. and Fischer, M. 2002).

The concept of Work Process Knowledge emphasises the relevance of practice in the workplace and is related to concepts of competence and qualification that stress the idea that learning processes not only include cognitive, but also affective, personal and social factors. They include the relevance of such non-cognitive and affective-social factors for the acquisition and use of work process knowledge in practical action. Work often takes place, and is carried out, in different circumstances and contexts. Therefore, it is necessary for the individual to acquire and demonstrate a certain capacity to reflect and act on the task (system) and the wider work environment in order to adapt, act and shape it. Such competence is captured in the notion of “developmental competence” (Ellstroem PE, 1997) and includes ‘the idea of social shaping of work and technology as a principle of vocational education and training’ (Heidegger, G., Rauner F., 1997). Work process knowledge embraces ‘developmental competence’, the developmental perspective emphasising that individuals have the capacity to reflect and act upon the environment and thereby forming or shaping it. In using technologies to develop such work process knowledge, individuals are also shaping or appropriating technologies, often developed or designed for different purposes, for social learning.

3. Knowledge Maturing, Personal Learning Environments and Wombles

MATURE is a large-scale integrating project (IP), co-funded by the European Commission under the Seventh Framework Programme (FP7). It runs from April 2008 to March 2012. The Mature-IP aims to research, develop and test Personal Learning and Maturing Environments (PLME) and Organisational Learning and Maturing Environments (OLME) in promote the agility of organisations. Agility requires that companies and their employees together and mutually dependently learn and develop their competencies efficiently in order to improve productivity of knowledge work. The aim is to leverage the intrinsic motivation of employees to engage in collaborative learning activities, and combine it with a new form of organisational guidance. For that purpose, MATURE conceives individual learning processes to be interlinked (the output of a learning process is input to others) in a knowledge-maturing process in which knowledge changes in nature. This knowledge can take the form of classical content in varying degrees of maturity, but also involves tasks and processes or semantic structures. The goal of MATURE is to understand this maturing process better, based on empirical studies, and to build tools and services to reduce maturing barriers.

The Mature-IP project has undertaken a series of studies looking at learning and knowledge maturing processes within organisations. Based on this work, in year 2 of the project, it is undertaking a series of five Design Projects, developing and testing prototypes of technology based applications to support knowledge maturing within these organisations. One of these projects, the Work Oriented MoBile Learning Environment (Womble), is designed to enable workers to appropriate the mobile phone as a Personal Learning Maturing Environment (PLME) and to support contextualised Work-based Learning, problem-solving, interaction and knowledge maturing via a user owned, mobile PLE.

The design study/demonstrator includes support for structured learning dialogue frameworks, with a social software ‘substrate’ and multi- user / multi-media spaces that will provide workers with the ability to collaborate with co-workers. At the most basic level, Womble services will, for example, allow workers to tag fellow work colleagues (contacts); when a problem arises this service will enable collaborative problem solving. At a more advanced stage a ‘lite’ dialogue game service will be linked to the tagging of personal competencies to scaffold workers in their active collaboration and ‘on the spot’ problem solving.

4. The Womble and a socio-cultural ecology for learning

The conceptual framework proposed by Norbert Pachler and the London Mobile Learning Group (LMLG) proposes a non-hierarchal model based on the interaction between agency, cultural practices and structures. In the penultimate section of this discussion document, we examine how the deign of the Womble matches the framework proposed by the LMLG.

4.1 Agency

Agency is seen by Pachler as “the capacity to deal with and to impact on socio cultural structures and established cultural practices” and “to construct one’s life-world and to use media for meaning making…..”

The aim of the Womble is to develop a “participatory culture” in the workplace including ludic forms of problem solving, identity construction, multitasking, “distributed cognition,” and “transmedial navigation” (Jenkins at al, 2006). It is designed to scaffold developmental competence through sense and meaning making in a shared communicative environment, though exploring, questioning and transcending traditional work structures. Situatedness and proximity are key to such an exploration, the ability to seek, capture store, question and reflect on information, in day to day practice. This the use of the Womble for meaning making goes beyond the exploration of formal bodies of expert knowledge to question manifestations of cultural practice within communities.

A further aspect of agency is the ability to shape the form of the Womble as a user configurable and open set of tools. Wild, Mödritscher and Sigurdarson (2008)suggest that “establishing a learning environment, i.e. a network of people, artefacts, and tools (consciously or unconsciously) involved in learning activities, is part of the learning outcomes, not an instructional condition.” They go on to say: “Considering the learning environment not only a condition for but also an outcome of learning, moves the learning environment further away from being a monolithic platform which is personalisable or customisable by learners (‘easy to use’) and heading towards providing an open set of learning tools, an unrestricted number of actors, and an open corpus of artefacts, either pre-existing or created by the learning process – freely combinable and utilisable by learners within their learning activities (‘easy to develop’). ”

4.2 Cultural Practices

By cultural practices, Pachler, refers to “routines in stable situations both in terms of media use on everyday life as well as the pedagogical practices around teaching and learning in the context of educational institutions.” He points out that the multimodality of mobile and media technologies names: them more difficult to map onto traditional curricula and puts pressure on established canons.”

One key idea behind the Womble is that Personal Learning Environments are owned by the user.But at the same time, the Womble tools are designed to make it easy to for users to configure their  environment.

Critically, the pedagogy, if it can be described as such is based on shared practice with learners themselves actively developing learning materials and sharing them through reflection on their context. Whilst such materials might be said to be micro learning materials, the semantic aggregation of those materials, together with advanced search capabilities should provide a holistic organisational learning base. As such the Womble is designed to support , the recognition of context as a key factor in work related and social learning processes. Cook (2009) proposes that new digital media can be regarded as cultural resources for learning and can enable the bringing together of the informal learning contexts in the world outside the institution, or in this case the organisation, with those processes and contexts that are valued inside the intuitions. Cook also suggests that informal learning in social networks is not enabling the “critical, creative and reflective learning that we value in formal education.” Instead he argues for the scaffolding of learning in a new context for learning through learning activities that take place outside formal institutions and on platforms, such as the Womble, that are selected or configured by learners. Such ‘episodic learning’ is based on Vygotskys idea of ‘zones of proximal development’. However, we would agree with Pachler, that in the need for a departure from the terminology associated with Vygostsky’s work. Rather than viewing developmental zones as mainly temporal within a life course, they should be seen as situative contexts within work practice, which both allow the production of user generated content in response to such a situation and reflection on content generated by other users in such situations.

In this context digital artefacts can assist in sense making through the process of bricolage (Levi Strauss, 1966) The concept of bricolage refers to the rearrangement and juxtaposition of previously unconnected signifying objects to produce new meanings in fresh contexts. Bricolage involves a process of resignification by which cultural signs with established meanings are re-organised into new codes of meaning.

This approach to work-based learning through the use mobile devices and services such as the Womble is the relation between work-based activities and personal lives. This goes beyond worklife balance, or even digital identities. It involves agreed and shared understandings of what activities and digital practices are acceptable in work time and work spaces, ethical considerations especially in with regard to work practice involving clients and how private use of social media impacts on work relations.

4.3 Socio cultural and technological structures

Of course critical to such an approach to situated learning, is the ability to utilize mobile devices within work situations. However for this to take place requires more than just the appropriation of user owned technologies (indeed our initial studies suggest resistance to user owned mobile devices being used for work purposes unless funded by the employer. More important is the expropriation of work processes and technologies used for monitoring and recording work processes as the basis for learning. Indeed one aim of the mature project is to overcome the divide between the use of technologies of learning and for knowledge management. Without the ability to transcend these technologies sit is unlikely that the Womble or any other PLE based applications will gain traction and usage. The use of such a learning and knowledge sharing platform has to take place without imposing a substantial additional work and attention burden on the user.

5. Organisational and developmental learning

The use of mobile devices to support situated work-based learning is base don the idea that appropriation of both technologies and processes will lead to the formation of developmental competences based on intrinsic motivation. Barry Nyhan (Nyhan et al, 2003) states “one of the keys to promoting learning organisations is to organise work in such a way that it is promotes human development. In other words it is about building workplace environments in which people are motivated to think for themselves so that through their everyday work experiences, they develop new competences and gain new understanding and insights. Thus, people are learning from their work – they are learning as they work.”

He goes on to say: “This entails building organisations in which people have what can be termed‘ developmental work tasks’. These are challenging tasks that ‘compel’ people to stretch their potential and muster up new resources to manage demanding situations. In carrying out ‘developmental work tasks’ people are ‘developing themselves’ and are thus engaged in what can be termed ‘developmental learning’.”

This notion of developmental competences and learning, using mobile devices and environments such as the Womble, would appear as a way of building on the conceptual framework for a social cultural ecological approach advanced by the London Mobile Learning group.

6. Questions

  • Can developmental competences be acquired in the absence of formal and institutional learning?
  • How can developmental competences based on informal learning be recognised?
  • How can we develop intrinsic motivation for work-based learning and competence development?
  • How can we recognise development zones for reflection and learning?
  • Is it possible to appropriate social and business processes and applications for learning?
  • Is there a continued role for educational technologies if learning materials are user generated and technologies and applications are appropriated?
  • What are the socio – technical competences and literacies required to facilitate learners to appropriate technologies?

References

Attwell G and Baumgartl B. (ed.), 2008, Creating Learning Spaces:Training and Professional Development for Trainers, Vienna, Navreme

Attwell G.(ed) 2007, Searching, Lurking and the Zone of Proximal Development, e-learning in Small and Medium enterprises in Europe, Vienna, Navreme

Boreham, N. Samurçay, R. and Fischer, M. (2002) Work Process Knowledge, Routledge

Boushel M, Fawcett M, Selwyn J. (2000), Focus on Early Childhood: Principles and Realities, Blackwell Publishing

Cook, J. (2009), Scaffolding the Mobile wave, Presnetation at the Jisc Institutional Impact programme online meeting, 09/07/09, http://www.slideshare.net/johnnigelcook/cook-1697245?src=embed, accessed 10 July 2009

Ellstroem P. E.  (1997) The many meanings of occupational competence and qualifications, In Brown, A (ed.) Promoting Vocational Education and Training: European Perspectives,University of Tampere Press, Tampere

Friesen N and Hug T (2009), The Mediatic Turn: Exploring Concepts for Media Pedagogy

Heidegger, G., Rauner F. (1997): Vocational Education in Need of Reform, Institut Technik und Bildung, Bremen

Jenkins, H., Purushotoma, R., Clinton, K.A., Weigel, M., and Robison, A. J. (2006). Confronting the Challenges of Participatory Culture: Media Education for the 21st Century. White paper co-written for the MacArthur Foundation. Accessed July 14, 2008 from: http://www.projectnml.org/files/working/NMLWhitePaper.pdf

Levi Strauss C. (1966). The savage mind. Chicago: University of Chicago Press. [first published in 1962]

McLuhan, M. (1962). The Gutenberg Galaxy: The Making of Typographic Man. Toronto: University of Toronto Press.

Nyhan, B et al (2003). Facing up to the learning organisation challenge. Vol. I. Thessaloniki, CEDEFOP,

Oliver Young G (2009), Global Enterprise Web 2.0 Market Forecast: 2007 to 2013, Forrester

Pachler (forthcoming) The Socio-cultural approach to mobile learning: an overview

Wild F. Mödritscher F. and Sigurdarson S., (2008), Designing for Change: Mash-Up Personal Learning Environments, elearning papers, http://www.elearningeuropa.info/out/?doc_id=15055&rsr_id=15972, accessed 2 September, 2008

Crowd sourcing my presentations

Much as I enjoy doing presentations at conferences it does seem oh some Web 1.0 ish. So i am working on how to make such events a little more interactive. Twitter is great – if conference organisers can make available a second screen at events. At least then people can ask questions during the presentation (I always tell people they are free to interrupt me but they seldom do). I have messed with buzz groups during the presentation but this always seems a little artificial.

I like the presentation Dave Cormier did at the WIAOC conference last weekend. I wasn’t at it, neither have I watched the video but his community crowd sourced slides both provide a wealth of shared learning and give the impression the event was a lot of fun. For explanation of the idea behind it see his blog.

I am going to try doing something like that next week at the ProLearn Summer School in Zilina.

I have just been writing a long overdue abstract for my keynote presentation at the DFG Research Training Group E-Learning conference on Interdisciplinary approaches to technology-enhanced learning (IATEL) in Darmstadt in June.

I was not quite sure what to talk about – the overall theme I was given is Learning in Networks – from learning in the Network to the learning Network and back.

So I am crowdsourcing the abstract to blog readers. What have I missed out? What other ideas should I include? All contributors will get a citation on the final slide!

Abstract

Graham Attwell will look at the evolution of learning networks.

The presentation will also look at the development of educations systems and the spread of mass education through an industrial model with curriculum based on expert knowledge. He will go on to examine key issues including control at the level of content, institutions and curriculum.

The presentation will look at the changing ways people are learning and developing and sharing knowledge using Web 2.0 and social software tools. Such practice is facilitating the development of personal learning pathways and integration within dispersed communities if practice.

The presentation will examine recent ideas and theory about learning in networks including the idea of rhizomatic curricula and connectivism.

As learning networks become more important, the issue of digital identities is attracting more attention. How do individuals interact in learning networks and whet is the role of tools such as Twitter? How important is the idea of place within learning networks?

The presentation will consider how learning takes place in Personal Learning Environments drawing on the work of Levi Stauss on bricolage and Goffman’s dramatulurgical perspective.

Finally the presentation will consider the implication of ideas of learning in networks and Pe

Sounds of the Bazaar LIVE from Loughborough – the podcast

Another great edition of Emerging Sounds of the Bazaar LIVE from Loughborough. This show was broadcast from the Jisc Users and Innovations programme Next Generation Technologies in Practice Conference.

The show was presented by Graham Attwell and Josie Fraser.

It features George Roberts talking about the development of the JISC Emerge community, about building sustainable communities of practice in general and about Open Space technologies.

George is followed by Mark Van Harmelen talking with Graham Attwell about Personal Learning Environments. Mark reflects on the stage of development of PLEs and whether or not it is possible to prescribe the use of an institutional PLE. He goes on to describe the so called Manchester PLE that he is developing with support from the Users and Innovation programme.

Nicola Whitton and Rosie Jones talk to Josie Fraser about the potential of Augmented Reality Games for enhanced learning based on their work for Jisc on the Argosi project.

And Bob Rotherham from the Sounds Good project talks about the use of audio and MP3 recordings for giving feedback to students on their work.

Many thanks to everyone who helped out with the programme, including Steven Warburton who hosted the chatroom, Joe Roso who acted as producer and Dirk Stieglitz for sorting out the technical set up.

Music is by the Drunk Souls from the On Verra Plus Tard album from the Craetive Commons supported Jamendo web site.

bob1 george1 josie1 mark1